|
|
How
To Watch And Score A Wrestling Match Sanctioned high school wrestling matches
consist of three 2-minute periods
with no rest between periods. The wrestler with the most points at
the end of the third period is the winner. If a wrestler pins his opponent
at any time before the end of the third period, the match is over and the
winning wrestler earns a win by fall (pin). If the match ends in a tie,
overtime periods are added until a winner is determined. The match can also end before the end of the six minute
regulation time by technical fall (15 point advantage) or if one of the
wrestlers is disqualified or can’t continue the match due to injury. In
the case of an injury, the injured wrestler loses by injury default. Even though wrestling is widely recognized as an
individual sport because of the head to head competition, it’s also a
team sport and uses a team scoring system to decide the winning team in a
match. First, we will go through the individual scoring system and BASIC
WRESTLING POSITIONS Neutral – Both wrestlers stand facing each other about 3 feet apart
and ready to wrestle. Referee’s
Position – Start position where one wrestlers is perched down on
his hands and knees (all fours), while the other wrestler is positioned on
top, alongside the bottom wrestler, kneeling on his nearside knee. The top
wrestler also places his far-side arm around his opponent’s waist with
the hand of the other arm on the nearside elbow of his opponent. The
far-side leg of the top man is placed behind the bottom wrestler.
- Before
each match, wrestlers are assigned a color (green or red) that corresponds
to green and red wrist bands worn by the referee on each wrist and - For dual meet (team vs team matches),
green identifies the home wrestler, while red is assigned to the visiting
wrestler. Takedown = 2 Pts. From the neutral position, when one wrestler takes the
other wrestler down to the mat and controls him from the top, a takedown
is scored – 2 Pts. Reversal = 2 Pts. When a wrestler is on the bottom in the referee’s
position and reverses his opponent to the top in the referees position, a
reversal is scored – 2 Pts. Escape = 1 Pt.
When a wrestler is on the bottom in the referee’s position and escapes
to the neutral position without reversing the top man, an escape is scored
– 1 Pt. Near Fall (back points/exposure) = 2 Pts. When the bottom wrestler has his back exposed to the mat
on an angle of 45 degrees or less for a count of at least 2 seconds, but
less than 5 seconds, a 2 Pt. near fall is scored. Near Fall (back points/exposure) = 3 Pts. When the bottom wrestler has his back exposed to the mat
on an angle of 45 degrees or less for a count of 5 seconds or more a 3 Pt.
near fall is scored. Penalty Points can be awarded to the opponent of the wrestler in
violation of certain rules and conduct.
The following is a list of commonly awarded penalty points.
1. Stalling (one
or both wrestlers not initiating action or one wrestler being totally
defensive and backing away from
opponent) – Initially
a warning, followed by penalty of 1 Pt., with each additional incident
incurring penalties of 1
2. False
Start/Illegal Start Position (starting before the whistle blows, top or bottom
wrestler not aligned in the
3. Locking Hands (top wrestler clasping hands together without having the
bottom wrestler on his back) –
4. Illegal Holds (full nelson, figure 4 the body, scissor the head,
headlock without the opponent's arm, etc.) –
5. Technical
Violations (grasping uniform/headgear, improper equipment (i.e. no
headgear), fleeing the mat,
6. Cause for
Ejection Penalties – Gross misconduct, slamming or any illegal move that
injures an opponent. That Overtime Scoring – A winner must be declared in all individual matches.
If a match is tied at the end of regulation, the following overtime
scoring system is used in order, until a winner is declared.
1. 1 minute sudden
death period (wrestlers start in neutral position, first man to score).
2. Two 30 second tie
breakers (wrestlers swap referee’s positions). If match is still tied,
it goes to a ride-out.
3. 30 second ride-out
(wrestler who scored first has the choice in referee’s position). If
wrestler escapes from bottom position, TEAM
SCORING SYSTEM DURING A DUAL MATCH
6 Pts. – Wrestler wins by pin or forfeit, injury default,
disqualification of the opponent.
4 Pts. – Wrestler wins by major decision (point spread of between
8 and 14 pts.).
3 Pts. – Wrestler wins by regular decision (7 points or less) Teams
can also be penalized team points for unsportsmanlike conduct and other
violations of the individual wrestlers or the coaching staff.
MATCH
Points Pin
(also called a "fall")...................
2 pts. Championship Bracket .....................
2 pts. PLACEMENT Points
In
view of the rule requiring placement points to be added as soon as earned,
placement points are added at the following junctures in a tournament
scoring 6 places:
|